This water temple was a personal project that I made as an introduction to more environmental art and storytelling. This is the largest piece I've done compared to smaller hero assets. I created all the models in blender and later textured them in substance painter. I also created some materials in Substance Designer to be used as a tilable texture in the scenes for the floors and the main stone structures. All of this was later assembled, lit and rendered in Unreal Engine 5
Made by Oskar Järviniemi